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Arcane Staff Group PvE Support Albion Online build

Tanking is a dirty job that requires a lot of practice and dedication. Responsibility for the well-being of teammates often scares Players from a Tank role, making finding a good Tank rather difficult.

albion tank build 2019

You can overcome this problem by becoming a Tank yourself. This build might be the first step on your way to becoming the heart and the shield of any PvE group. This Tank Build focuses on increasing your Toughness and Survivability so that you can withstand even the heaviest incoming Damage.

Threat Generation is the second, but evenly important aspect that was covered. Selected Skills and abilities will let you keep multiple mobs aggroed without too much of a problem, and if any breaks off, you have access tools that will let you deal with it efficiently. It's presumably one of the best Tank builds for Group PvE content. Odealo is a secure gamer-driven marketplace for Albion Online Silver and Items.

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Buying Albion Silver with real money is a hassle-free way to get all the items you need for your character. This build is designed to maximize your Survivability and Threat Generation so that you are able to protect your group members at all times. If you have any suggestions for other Albion Online builds or feedback about this build, you are more than welcome to leave it in the comments below. Sign in Sign in with your Odealo account. Remember me. Log in.

albion tank build 2019

Create a new account Don't have an account yet? Registration on Odealo is free and takes only about 30 seconds. Like this:. Share this:. Great Survivability. Lacks offensive power.

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Not suited for solo play. High Health pool. Good Threat management. The backbone of any Tank Build. The Taunt also reduces enemy's Damage dealt, so it can be used to negate some of the incoming Damage. Handy for rapid relocation, chasing stray enemies, and increasing survivability. This is optional and can be changed for the food of your liking.

This serves as an emergency defensive Cooldown that will let you sustain heavy incoming damage for some time, and make you even harder to kill.Your browser has JavaScript disabled. If you would like to use all features of this site, it is mandatory to enable JavaScript. The post was edited 1 time, last by Thomas9 May 11thpm.

The post was edited 1 time, last by Dahamma May 12tham. So I have only been playing about 30 days, wearing T5 and I want to try more builds.

I wear full guardian with a mace and sarcophagus and it tanks masterfully in the dungeons. Taunts work great, I soak up damage, run the solo expeditions by just switching the shield for a torch. Then, I off tank sometimes using 2H Heavy mace and put on some knight armor and soldier boots and run around rooting, interrupting, and knocking stuff away from the squishies. It all works well but it doesn't add up to a good PVP build necessarily.

Tanks and PVP builds

I want some overlap and I'm just looking for ideas. Like, is it wise to work up two or three separate weapons? Are there suggestions on maybe just switching a couple things around to make a viable PVE to PVP crossover so my fame goes farther? Also a mechanics question. Someone said that taunts will reduce the damage when the target attacks someone other than me.

Is that true? At least not yet. I'm in the same boat. I figure for pvp i will pretty much suck 1v1. My role will be to CC a guy long enough for my friends to roll in and pew pew. I would like pointers toward making a pvp plate build that can 1v1 a little better.

Mace Is the lowest damage weapon in the game correct me if I am wrong. The only job of the mace is to CC and reek havok on the enemy backline while your team pushes through to annihilate their squishies. Cheers Happy Hunting.

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If you are concerned with solo fighting people in the open world, yes, you should pick up a second weapon. What you're doing now will work fine in team fights and large scale fights. In smaller groups of ish your current weapon just isn't bringing much since those fights are normally about damage vs damage, normally and you will just get kited.

But in a larger scale you will be a major pain to deal with. GreatAxe is a no brainer, since you'll need to be pretty deep to get good damage off, and you're armor will help with that. I'd say Curse because of the raw damage it can do, and you being so tanky would be pretty scary constant damage that would be hard to deal with.Sandbox Interactive was responsible for the development and publicity of this title.

The official premiere game had on July 17,and since the game was never free to play. To play Albion Online you have to buy "Starter Pack", which allows you to enter the game permanently. I recommend you this title because of its pleasurable gameplay and various paths of development, not only strictly connected to your character. Today we will talk about the build for Tank, his strong and weak sides and what you should focus on while playing this role.

Albion Online differs a little bit because of few factors.

albion tank build 2019

Firstly, because of the fact that aggro on boss fights is random, there is no need for building yourself fully defensive. In my opinion, the strongest weapons of Tank should be good CC and the ability to cover your team, but the main role is a little bit different.

The main role of a tank is an ability to split another team, distract it, make an enemy healer useless. As a tank, you should focus on the enemy team, that may sound strange but it's true. Keep track of actions that enemies do, distract healer, avoid damage, use your CC. Don't only think about taking aggro on yourself and pick as much damage as you can because it's not enough. While preparing a build for you Tank character be aware of the skills that you pick, they do the biggest difference and very often, they decide about your last decision on equipment more about it later.

Now we will talk about weapons and shields. Firstly, there is a choice between a two-handed weapon or a one-handed weaponry with a shield. In my opinion, you should pick the first option for a few reasons. Bosses also target players randomly so there is no need for focusing on taking aggro only. What's more, the two-handed weapon can deal a good amount of damage what's a fair price for weaker defensive stance. Nowadays shields are too weak and even on high tiers, they are very rare, in my opinion, the mace with higher damage instead of set-up with a one-handed weapon is a better choice.

Now let's take on closer look consumables like food and potions. Here I would pick more defensive items type for food and as well potions. For food, I suggest something that increases your maximum health like for example Goat Sandwich. Potions also strictly affecting your health, I would pick Healing Potion that increases regeneration of your HP in a set amount of time.

Defensive Slam - Deals Physical damage and increases magic resist and armor of your allies. Stone Skin - Reduces incoming damage, however, decreases the power of healing abilities and damage. Iron Will - Reduces incoming damage and significantly improves your moving speed.I forgot my password. Check out our other Albion Online builds.

When these three roles are filled, the group is ready for almost any group content available. Group roles do not end at those three, however, and there is a 4th, sometimes underestimated, one. This 4th role is a Support that specializes in boosting the group's overall effectiveness with various potent utility spells and abilities. Good Support can greatly increase any group's offensive and defensive capabilities, making Group Content Running even faster and more enjoyable.

Odealo is one of the most secure Albion Online marketplaces. It allows regular players to buy, sell, and trade Albion Silver and Items with the use of real cash. If you have any suggestions for other Albion Online builds or feedback about this build, you are more than welcome to leave it in the comments below. Sign in Sign in with your Odealo account. Remember me. Log in. Create a new account Don't have an account yet? Registration on Odealo is free and takes only about 30 seconds.

Like this:. Share this:. Great Utility.

Paladin Build

Low Damage Output. Good Cooldown Reduction. Not suited for Solo Play. Strong Group Buffs. Trivializes Threat management. It can be changed for any other available Arcane Staff and was chosen for its additional Damaging ability that also works as an AoE CC. If the Target wears Plate Armor, its Threat generation is doubled, and if Target wears any other type, its Threat generation is halved.

Energy Beam - Channeled Spell that allows you to funnel Energy. When used on an ally, it allows you to restore his Energy. When used on an Enemy, it lets you Drain his Energy. Great utility spell that helps with group's Energy Sustain. After a while, it collapses, dealing Damage and slowing down all affected enemies.

Good AoE spell that has a lot of utility thanks to its Crowd Control effects.An Iron-clad tank is designed for disrupting foes and controlling the pace of a battle.

Whether large-scale, small-scale, having an Iron-clad on your side is typically advantageous. If you enjoy rendering rival healers useless, harassing enemy backlines and forcing them out of position, all while being as sturdy as a brick wall, then this may be just the build you were in search of.

Choosing medium helmet may come as a surprise, but bear with me as there is good reasoning for the decision. Medium Helmet is a personal favorite in Albion, as it offers a multitude of skills that are very useful on most builds, depending on what form of PvP you are involved in. For most intents and purposes, your choice of skill for this build would be Meditation — a versatile skill which reduces all currently active cooldowns by 10 seconds.

This essentially means that your skills will be available again faster so you can do your job even more effectively. Although you will usually want to have meditation for most team fights to increase your availability of crowd control CC cooldowns, another option primarily for small-scale ganking would be Defenseless Rush.

The primary skill we will want to take for this build would be Root Prison — you guessed it, another CC oriented skill that roots any opponents surrounding you for 4 seconds.

Root prison is one of the strongest CC skills in the game, and often times sets up your team to land critical area of effect AoE damage on your opponents.


Although the cooldown of root prison is rather extensive 30 secondsthis is one area where meditation comes into play, and effectively reduces the cooldown of root prison by 10 seconds.

The passive we will want to take here would be Toughness — increasing your armor and magic resistance by a considerable amount. This is the bread and butter of your survivability, and will allow you to rampage behind enemy lines for extended periods of time while mitigating the damage you receive.

The effectiveness of this skill is self-explanatory; simply rush into enemy lines with defensive sprint, receiving a huge bonus to your resistances that make you nearly un-killable. In the case that your enemy tries to focus-fire you down, it is highly unlikely that you will die with such high resistances and a competent healer on your side. Similar to your heavy chest passive, you will also want to forge Toughness onto your bootswhich will further strengthen your armor and magic resists.

In order to unlock your Iron-clad staff, you will first want to begin by unlocking fame through the archery branch in the destiny board. To begin with, it does fairly solid damage to your enemy, while applying a slow to them at the same time.

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Stun Run: Another key skill in your CC rotation, stun run also offers a ton of utility. During this duration, the next auto-attack you land will stun your enemy.

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Hurricane: Easily considered the most important skill in this build, we have Hurricane. Spinning in a frenzy for 5 seconds, knocking back any enemy in your path, canceling their casts and throwing them out of position… It is hard to deny the value of this skill. Paired with Meditation, you are nearly capable of casting this skill back-to-back with little delay, which would easily leave any group of enemies devastated.

With the amount of defensive utility you have to offer, conjoined with the heavy crowd-control that Iron-clad staves offer, this is a build that will be a challenge for any group to take down. If you are left alone to attack your enemies freely, you have the utility to essentially make healing for the enemy a living nightmare by continuously stunning and knocking back their healers.

If the enemy decides to focus-fire you, you have the defensive utility and damage mitigation to soak their damage, basically making them waste cooldowns.

In either scenario, you have a distinct advantage. A very common combo used in most Iron-clad builds starts off by using defensive sprint and stun run.

The speed increases stack between these two skills, so this easily allows you to follow up with an auto attack on the focus target, in order to secure a solid stun.

While the enemy is stunned, you can freely land a concussive blow which will keep them slowed even after your stun has finished. The most important part of this rotation is the finisher: hurricane.Your browser has JavaScript disabled. If you would like to use all features of this site, it is mandatory to enable JavaScript. The post was edited 2 times, last by ViniciusSanctus Nov 23rdam.

The post was edited 1 time, last by ViniciusSanctus Nov 23rdpm. Hihi, these last 5 days i have been playing as a guy with a scythe and other scythe things, the thing is now that my friends are able to play and i see many combinations my question is, can i build like a paladin? The most decent "Paladin build" that i found is that one with the link, and i call decent by saying it wears plate and well its not a mace but at least heals and its 1 handed.

Any diff suggestion or tip for this. Healer speaking here. The reason being because if you build a tanky armor or set, your heals will be weak and then there's no use for that Now about that build you shared, Im not really familiar with it as in I've never seen anyone with that or remotely something close alike.

But first I would switch the lifetouch for a generic holy staff because personal preference, I'd switch the W for smite and the Q for Generous Heal. So far thats the only thing I can say because with all honesty, Im really not acquainted with that gear. Hello, Im curently a paladin and yes there is hope. You'll get cursed because of the non-meta build but you will do just fine in 1x1 and can tank throught expeditions quite effectively as either healer or tanker.

I advise you to wear 1h holy, off-hand that suits you, soldier armor, cloth helmet and shoes. If u really interested in talking about it just add me on the game, same name that i use on the forum. I would like to see some hybrid melee weaponsor add to current weapons new E spells. In this case i would love to see new E on any sword line like an aura or direct heal even if it would be low. Been begging for such features since they removed them in beta.

They ain't gonna add anything for pally like character so we are going to have to stick with what we've got! During Alpha testing, for a few test, maces had a heal spell.Your browser has JavaScript disabled.

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If you would like to use all features of this site, it is mandatory to enable JavaScript. Hello all, returning player here. It's been a good while since I've played. Mainly did things as a healer but had a crew to heal and kill stuff for me, pve and pvp.

Looking to get back into the game but will be coming back solo. Was wondering how in demand tanks are now a days on the pve, dungeons, hce, ect as well as the PvP side of things?

Thinking of switching it up from my classic healer style of play wouldn't mind still playing a healer but kind of drawn to the idea of a tank lately Anywho, for someone who is considering going tank, is there any suggestions on what kind of build to start out in, just to get the hang of it? If you're wanting to play a melee weapon solo, perhaps try Halberd axe or 1h spear.

Swords just got a rework and look pretty fun, just pick something with some decent aoe damage so you can smack down mobs at a time. Okay from my understanding you want to play on your own, but in a group. I would recommend one of two builds, quite classic tank.

Did not mean to give the impression I was wanting to play Solo. Meant to say that the people I used to play with won't be coming back with me.

albion tank build 2019

Will be getting back into this game alone, this time around. I do fully intend on finding a guild, grouping, ect. Thanks for the responses and suggestions. Facebook 0 Twitter 0 Google Plus 0 Reddit 0.